Stap 60: programma
Hier is het programma. Gewoon kopiëren en verledenAls var.run == FALSE dan
var.run = TRUE
HidePie
var.Hidden = TRUE
endif
Als ((DoubleClicked(Wiimote.Home) en Wiimote.HasClassic == FALSE) of DoubleClicked(Home) of DoubleClicked(Wiimote.Classic.Home)) en (var.hidden == true) dan
ShowPie
var.Hidden = FALSE
elseif ((DoubleClicked(Wiimote.Home) en Wiimote.HasClassic == FALSE) of DoubleClicked(Home) of DoubleClicked(Wiimote.Classic.Home)) en (var.hidden == FALSE) dan
HidePie
var.Hidden = TRUE
endif
var.Home = SingleClicked(Wiimote.Home)
Als var.home en var.on dan
var.on = FALSE
elseif var.home en var.on = FALSE then
var.on = TRUE
endif
Key.u = wiimote.a
Key.j = wiimote.b
Key.t = wiimote. Plus
Key.g = wiimote.minus
Key.y = wiimote.right
Key.h = wiimote. Links
var.err = 15 //edit ga intervallen. (0 - 180) zijn mogelijke waarden
Als ((wiimote.roll > var.err) & & (wiimote.pitch <-(var.err)))
Key.w = false
Key.d = false
Key.s = false
Key.a = false
Key.e = true
Key.c = false
Key.z = false
Key.q = false
anders
Key.e = false
endif
Als ((wiimote.roll > var.err) & & (wiimote.pitch > var.err))
Key.w = false
Key.d = false
Key.s = false
Key.a = false
Key.e = false
Key.c = true
Key.z = false
Key.q = false
anders
Key.c = false
endif
Als ((wiimote.roll <-(var.err)) & & (wiimote.pitch <-(var.err)))
Key.w = false
Key.d = false
Key.s = false
Key.a = false
Key.e = false
Key.c = false
Key.z = false
Key.q = true
anders
Key.q = false
endif
Als ((wiimote.roll <-(var.err)) & & (wiimote.pitch > var.err))
Key.w = false
Key.d = false
Key.s = false
Key.a = false
Key.e = false
Key.c = false
Key.z = true
Key.q = false
anders
Key.z = false
endif
Als ((Abs(wiimote.roll) < = var.err) & & (wiimote.pitch > var.err))
Key.w = false
Key.d = false
Key.s = true
Key.a = false
Key.e = false
Key.c = false
Key.z = false
Key.q = false
anders
Key.s = false
endif
Als ((wiimote.roll > var.err) & & (Abs(wiimote.pitch) < = var.err))
Key.w = false
Key.d = true
Key.s = false
Key.a = false
Key.e = false
Key.c = false
Key.z = false
Key.q = false
anders
Key.d = false
endif
Als ((Abs(wiimote.roll) < = var.err) & & (wiimote.pitch <-(var.err)))
Key.w = true
Key.d = false
Key.s = false
Key.a = false
Key.e = false
Key.c = false
Key.z = false
Key.q = false
anders
Key.w = false
endif
Als ((wiimote.roll <-(var.err)) & & (Abs(wiimote.pitch) < = var.err))
Key.w = false
Key.d = false
Key.s = false
Key.a = true
Key.e = false
Key.c = false
Key.z = false
Key.q = false
anders
Key.a = false
endif
Als (((Abs(wiimote.roll) < = var.err) & & (Abs(wiimote.pitch) < = var.err)) || ((Abs(wiimote.roll) < = var.err) & & (Abs(wiimote.pitch) < = var.err)))
Key.w = false
Key.d = false
Key.s = false
Key.a = false
Key.e = false
Key.c = false
Key.z = false
Key.q = false
endif
Wiimote.Led1 = var.on
Wiimote.Led2 = true
Wiimote.Led3 = var.on
Wiimote.Led4 = true
Als Wiimote.Battery < = 10 en var.warned == FALSE dan
Zeggen "Laag batterij"
var.warned = TRUE
endif
var.bat = Wiimote.Battery / 192 * 100
debug =' batterij = '+ var.bat+'%'