Stap 1: Aansluiten van het up(code)
#include < LiquidCrystal.h >
LiquidCrystal lcd (8, 9, 4, 5, 6, 7);
int readkey;
VOID Setup {}
LCD.begin (16, 2);
LCD.Print ("Fathers day");
}
void loop {}
lcd.setCursor (0, 1);
LCD.Print ("het niet?");
readkey=analogRead(0);
Als (readkey < 50) {}
LCD.Clear();
LCD.Print ("knop rechts");
}
anders if(readkey<195) {}
LCD.Clear();
LCD.Print ("knop Up");
}
anders if(readkey<380) {}
LCD.Clear();
LCD.Print ("Button Down");
}
anders if(readkey<790) {}
LCD.Clear();
LCD.Print ("knop links");
}
}